Hello !
My name's Gabriel Roussel, i'm a Game Designer Student at the SAE Institutes Paris and I specialize in the Level Design field.
When it comes to game genres, Infiltration and Rogue-Like are my favorite ones, I love replayability and being able to change your path thanks to your own choices.
I've been working on different projects since 2019 when I entered Isart Digital in Game Design & Programming where I started making video games using Action Scrip 3 with Adobe Animate and then Haxe, on OpenGL. I have then been studying at the SAE Institutes Paris where I learned to prototype games in Unity (Playmaker and C#) and Unreal Engine (Blueprint System) as well as learning Level Design Tools and pipeline workflow.